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Countermove

Outsmart the AI in a 15-round tactical duel. Read patterns, exploit weaknesses, build streaks.

5 moves, each beats 2 and loses to 2. The AI has patterns early on, but adapts the longer you play. Speed earns bonus points.

⚔️
Strike
Overpowers Feint & Trap
🛡️
Shield
Blocks Strike & Counter
🎭
Feint
Deceives Shield & Trap
🕸️
Trap
Snares Shield & Counter
⚡
Counter
Punishes Strike & Feint
✓
Win
100 + speed
🔥
Streak
+50% per win
—
Draw
+25 pts
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